Freelance Work
LesserEvil Snacks: TV Commercial
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A TV Commercial for LesserEvil Snacks made in conjunction with their internal creative team and an outside production studio SixTwentySix. The 5 original characters were modelled, textured, rigged, animated and composited into the shot. Along with other objects, effects, and the end card background environment. 3 months of work and collaboration from start to finish.
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Maya / Blender / ZBrush / Substance Painter / After Effects. 2025.
Adidas: TV Commercial
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MATTE Projects and Adidas linked up for the campaign and the drop of the new adistar XLG 2.0 aka The Squid. Featuing BigXthaPlug. Working in collaboration with Scissor Films in Los Angeles, CA, I provided the fish models, rigs, and animation for scenes featuring the squid and Jellyfish in their tanks.
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Maya / Blender / Substance Painter / After Effects. 2026.
SpongeBob - In Search of SquarePants: Social Ad
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A social ad for the movie "SpongeBob - In Search of SquarePants" done in collaboration with Scissor Films and Paramount. SpongeBob and Patrick models, textures and animations were provided and adjusted to fit a motion tracked 3D environment with assets like a pirate ship, billboard posts, and a personally modelled, textured and animated cannon.
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Maya / Blender / ZBrush / Substance Painter / After Effects. 2026.
LesserEvil Snacks: Social Media Animations
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Fun animations for LesserEvil Snacks' social media. This company is known for their popcorn made with organic ingredients and bags decorated with fun characters we brought to life in 3D.
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Autodesk Maya / Blender / Cycles Renderer / After Effects. 2025.
LesserEvil Snacks: Explainer Animations
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Explainer videos that highlight an important aspect of the snack food company, LesserEvil Snacks, renowned for their product made with simple, organic ingredients.
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Autodesk Maya / Blender / Cycles Renderer / After Effects. 2024 - 2025.
Dragons
Etherion the Dragon: Unreal Engine Animation
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A personal Dragon Rig animated in an Unreal Engine world, crafted using free assets from Megascan and Fab
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Autodesk Maya / Unreal Engine 5. 2024.
The Red Dragon II: TVB Logo Animation
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3D Logo Animation revealing the logo of The Visual Brand, a challenge given to all their animators to create a distinctive logo reveal for a monthly newsletter.
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Cinema 4D / Redshift / Pyro. 2023.
Etherion the Dragon: First Flight
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A personally modeled, rigged, and animated Dragon Rig, which also contains texture information at render time sculpted from ZBrush and Painted in Adobe Substance.
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Autodesk Maya / Advanced Skeleton / Ragdoll Dynamics. 2024.
The Visual Brand
Motion Reel
Scientific
Halloween Motion Capture Dance
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A special holiday task while interning at XVIVO Scientific Animation. The Motion capture data was applied to a personally made rig controlling an entire bodily system. Only the skeleton was necessary in this instance.
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Cinema 4D / Redshift / Mixamo. 2022.
The Red Dragon I: Scientific Animation
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Senior thesis project including a personally modeled, textured, rigged, and animated Dragon. This resulted in an internship at XVIVO Scientific Animation.
Autodesk Maya / Arnold. 2022.
Art School
Animated Warrior Portrait​
An animated illustration.
Oil Paint / Photoshop / After Effects. 2022.
Animated Portrait​
An animated illustration.
Oil Paint / Photoshop / After Effects. 2022.
Animated Foo Fighters Poster​
An animated illustration to promote a concert for the Foo Fighters.
Oil Paint / Photoshop / After Effects. 2022.

Satellad Character
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The first personally rigged character, animated.
Autodesk Maya / Arnold. 2021.

Primal Characters
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3D characters derived from a 2D animation.
Autodesk Maya / Arnold. 2021.

Flour Sack
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Second animation project.
Autodesk Maya / Arnold.
Credit: Flour Sack v1.0 by Joe Daniels. 2021.

